Muse Forums // 'Immunity' Unity Dev Challenge //
Ariadne's Thread
This topic is for the discussion of the 'Immunity' Challenge entrant, Ariadne's Thread
I like it! after a while it becomes distressing...if you put a little beep (as a radar) instead of the writing "someone in mid-range" the game will becomes terrifying! (as an old old old version of alien)
good job, you are my third vote!
good job, you are my third vote!
Thnx, glad you liked it.
It takes some time and effort to play it. But we hope our experimental game-mechanics will be appreciated.
Yeah, good remark about the writing.
That was just a quick fix to help the player a bit cause it was such a rush job.
We were hoping to make more use of 3D positioned sound so you can better localise him. (more roaring sounds etc).
It takes some time and effort to play it. But we hope our experimental game-mechanics will be appreciated.
Yeah, good remark about the writing.
That was just a quick fix to help the player a bit cause it was such a rush job.
We were hoping to make more use of 3D positioned sound so you can better localise him. (more roaring sounds etc).
By the way, did you finish it?
Did you get the "hints"?
Did you get the "hints"?
ahahah no! I will apply it better!!
Man, it is such a simple mechanic, but having a light slowly going out is really a frightening ticking clock.
I think the red line that renders where you have walked it a great way to represent the players memory in game space. Also, it is helpful at the last moments when the light is going out.
I think the red line that renders where you have walked it a great way to represent the players memory in game space. Also, it is helpful at the last moments when the light is going out.
Yep, that's what we were aiming for!
The red line actually represents the title of the game, look up the mythology!
In combination with the tooltips, it also helps to find back refill-points or even your torch when you dropped it.
The red line actually represents the title of the game, look up the mythology!

In combination with the tooltips, it also helps to find back refill-points or even your torch when you dropped it.





