Gameplay Programmer

We’re Muse Games, an independent game development studio in NYC. We focus on boundary pushing co-op gameplay and AI, with the aim of bringing people closer together through games. We are the team behind the award-winning and best-selling Guns of Icarus series on Steam and PS4 that features team-based multiplayer airship combat set in a post-apocalyptic, steam/dieselpunk-inspired world. Other past projects include the App Store Game of the Week featured platformer CreaVures set in a decaying mystical bioluminescent forest. Currently, we are training a kung-fu fighting hamster named Pimm and empowering it to lead an uprising against the vermin corrupting Hamsterdam. Other current projects explore a desolate but spiritual planet, question the impact of technology on human consciousness, and play with fire, irreverently.

We are looking for a talented Gameplay Programmer to join our team to bring our projects to life.


  • Bachelor’s degree in Computer Science, Software Engineering, or equivalent
  • Experience with the C# language and Unity game engine
  • Familiarity with standard 3D math concepts (matrices, quaternions, linear algebra)
  • Willing and able to commute to Hell’s Kitchen Manhattan


Though not strictly required, candidates with experience in one or more of the following areas would be given more consideration:

  • Real-time game networking
  • Game design
  • UI/UX design


  • Assist in bringing a new game project from prototype to release
  • Work as part of a small, agile engineering team
  • Communicate with non-engineers about the details of bugs, feature requests, and design concepts
  • Design and develop new gameplay features in cooperation with other team members
  • Assist in the testing and QA process

Interested? Send your resume to!