5Mar

Muse at GDC

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gdc
Muse will be in SF for GDC for a quick stay from March 10-13th. We’ll be attending classes, reconnecting with friends, and looking for potential partners & new opportunities. If you’d like to get in touch with us during our stay, just drop us an email:

hello [at] musegames [dot] com

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1Mar

Announcing the winner of our Facebook Fan Contest!

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Thanks to everybody who joined the ranks of our Facebook Fans. Without further ado, the winner is……Katie Saban!

 

It was great to see so many people reaching out. You guys are great and we will be in touch soon with more info about our upcoming games.

 

Don’t forget: we’re having a developer get-together this Wednesday from 6-9 PM at our office in Soho. If you’re in NYC, come out and say hello.

 
 

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22Feb

Become a Fan of Muse Games & Win a Free copy of Guns of Icarus!

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winfree
Dear Fans:

 

We’ve got a great deal for you. Become our Friend on Facebook, and get a chance to win a copy of Guns of Icarus!

 

How to Play: Become our fan starting NOW until February 28. On March 1 we will announce the winner. All new friends will be eligible.

 

Don’t forget to tell your friends!

 


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3Feb

Sonic & Mario’s awkward reunion

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Happy Wednesday!
28Jan

Are you following us on Twitter?

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twitter.com/musegames


 

Because you should be!

twitter.com/musegames

17Jan

Hello Dave.

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thenewmusegames

12Jan

Coming soon: 2 New Games!

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It’s 2010 and that means a big year for Muse Games, the premiere destination for Unity gaming on the web. I’d like to introduce you to the next 2 games of the 12+ we are anticipating developing or bringing onto Muse Games this year! Without further ado, here they are:

Make Bouncy Bouncy

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Expect to see this, our first 3rd party game, on the site in just a few weeks! From By Design Games, this whimsical puzzle platformer will have you bouncing your way through a musical bevy of spaces and moods.

creaVures

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And introducing creaVures! - the next game from the Muse Games studio, makers of the airship epic Guns of Icarus. Prepare to discover a magical world and all its tiny (& not-so-tiny) inhabitants…

“…together, you must venture deep into the forest…”

6Jan

REMINDER: Game Night canceled!

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Due to the Office Fire, Game Night has been canceled this month. We’ll see you next month, February 3rd!

4Jan

The Roof was on Fire + Holiday Sale Extended!

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So in keeping with our tradition of starting new decades out with a bang, the building adjacent to ours caught fire and starting coming through our wall! The sprinklers were activated by the smoke and the rest is history. Luckily we were able to recover the hard drives and most of the data. And pretty much everything is backed up so don’t worry, we still have those awkward pictures of you from game night!

As a result we’ll be in and out of the office over the next week while the insurance guys make repairs and the like. Good news is we’ve decided to EXTEND THE HOLIDAY SALE until January 15th, mainly cause we’re feeling generous, and also ’cause we really wanted the chance to call it a FIRE SALE :)

Other than that, Game Night has been canceled this month (I’ll make a second reminder announcement shortly), but mainly no big deal - we’ll be back with new stuff and some exciting announcements in just a week or two! Here’s a quick shot of the mayhem (some fire effect simulated) :)

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23Dec

Guns of Icarus Guide - Tips and Strategy to get 100% cargo in Hard Mode

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I promised some of the people who bought the game that I would post some tips about how to beat the hard levels with 100% cargo. Hopefully this will help you on your way to beating the game and getting all the Achievements. I’ve been posting in the forum, but this is easier for people to comment and read. This post also accounts for all the latest game balancing tweaks we made. Feel free to ask me questions. Read the rest of this entry »