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Guns of Icarus Post-mortem

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This post-mortem an account of learnings and struggles during and after the development of Guns of Icarus. Hope it’s useful for others developers and indie studios. The We first released Guns of Icarus in late 2009 to early 2010. Later, the game was featured on Steam, Mac App Store, and other distribution platforms. It was not a wildly successful game but enough for us to now make Guns of Icarus Online. The entire story can be viewed here.

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  1. ryan says:

    RYANCLEE THIS was use Live in Apartment make sure this how put the way knew cant be sure in okays this saying true in let you know where very well this how put the way knew was young boys kids think about you cant be sure this how put the way knew very well in okays this have fun yet in okays this cant be right is how put the way

  2. ryan says:

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