
Unity 3D has really been hitting its stride lately and it fills our little hearts to see them getting so much love around the web.
They announced this week that in the past year they’ve seen all of their stats double: sales, staff, and active community members. We couldn’t be more excited. Muse has always had a symbiotic relationship with Unity, supporting them from the early days, and betting on their technology and player. Now there’s a flourishing community of developers putting out amazing stuff, just as the Muse platform is rounding out its feature set.
Anyways, thought I’d share an example of this praise from the blog of a prolific Flash (!) developer, Bartek Drozdz, after discovering Unity…
After just a few hours I was amazed. And I mean AMAZED!
It’s not only how fast the 3D rendering is. Unity3D has a very intuitive interface organized around a simple and clear concept. I can literally see myself doing 3D games in a matter of weeks from now. Doesn’t take long to realize the sad truth that Flash is far behind in almost every aspect.
This blog note may seem emotional. It is! I feel I have discovered the perfect technology, that I have been looking for and I just wanted to share. Now I need to master Unity3D as quickly as possible. On my way I will certainly discover it’s flaws… it must have some. Maybe later I will find a more objective way to compare Flash and Unity.
Read the full article below (and a follow up from blogger ahrengot)
http://www.everydayflash.com/blog/index.php/2009/05/27/flash-vs-unity3d/
http://ahrengot.wordpress.com/2009/07/17/the-one-about-unity3d/